This project is a simple simulation of Conway's Game of Life, running on GPU. The rules can be changed ... so we only need 0.56 texture fetches per grid cell (instead of 9 for a non-compressed storage ...
Conway’s Game of Life is a beautiful example of how complex behavior can emerge from a few very simple rules. But while it uses biological terminology such as “cells”, “alive” and ...
Select from thousands of Game of Life patterns, add them to the simulation with one click. Speed up, slow down, frame-step, pause and clear the game world. Browse, preview and pick the patterns to add ...